Modder Runs DLSS 5 on Dual RTX 5060 Ti Cards

What Is NVIDIA DLSS 5 and How Does It Work?
NVIDIA DLSS 5 is an AI-driven upscaling and Neural Rendering engine developed by NVIDIA for GeForce graphics cards. It synthesizes frames and applies neural-network-based rendering to boost performance and image quality in supported games. The technology officially became available starting September 3, per NVIDIA's confirmed announcement, and can be applied to titles that do not officially support it through third-party modifications.
In a demonstration by developer Marcelo Guibout, DLSS 5 was made to run across two GeForce RTX 5060 Ti 16GB cards simultaneously, applied to Cyberpunk 2077. The setup assigns one GPU to render the game while the second GPU handles the post-processing Neural Rendering workload. Guibout emphasizes this is not an NVIDIA-sanctioned feature and is distinctly different from SLI multi-GPU rendering.
"Guibout makes it clear that this is very clearly not an NVIDIA feature, and despite getting the upscaler to work on two cards, this isn't SLI."
— Lowyat.NET, source article on dual-GPU DLSS 5 implementation
DLSS 5 is a neural upscaling and frame-generation technology that a modder successfully ran across two RTX 5060 Ti 16GB cards in Cyberpunk 2077, with one GPU rendering and a second GPU offloading Neural Rendering tasks.
Key Facts
| Attribute | Value |
| Technology | NVIDIA DLSS 5 (upscaler + Neural Rendering engine) |
| Manufacturer | NVIDIA |
| Modder / Developer | Marcelo Guibout |
| Graphics cards used | Two GeForce RTX 5060 Ti 16GB cards |
| Test game | Cyberpunk 2077 |
| Availability date | Confirmed for release starting September 3 |
| Workload distribution | GPU 1 renders; GPU 2 handles Neural Rendering post-processing |
| Multi-GPU type | Not SLI; sequential offload, not parallel split |
| Comparable tool | Lossless Scaling (frame generation for any GPU) |
| Known risk | Potential high power draw on RTX 5090 with 12VHPWR connector melting reports |
How Does Dual-GPU DLSS 5 Work?
Dual-GPU DLSS 5 uses two RTX 5060 Ti 16GB cards in a sequential pipeline: the first GPU renders the game frame, and the second GPU performs the Neural Rendering post-processing on that output. Neither GPU splits the rendering workload in parallel; instead, the second card processes the first card's output, offloading neural rendering overhead.
According to Guibout, this arrangement frees resources on the primary GPU that DLSS 5 would otherwise consume. The method draws conceptual parallels to the Lossless Scaling tool, which adds frame generation and scaling to any GPU regardless of vendor or architecture support. The demonstration was conducted on Cyberpunk 2077, and the results were shared via YouTube.
"Guibout says that by having the second GPU, they are able to move the neural rendering workload away from the first GPU, therefore freeing resources that DLSS 5 would otherwise take up on said card."
— Lowyat.NET, source article
The dual-GPU DLSS 5 method assigns one RTX 5060 Ti to rendering and the second to Neural Rendering, freeing the primary GPU's resources for game logic and rasterization.
Is This the Same as SLI or Multi-GPU Rendering?
No. The modder explicitly states this is not SLI and not a parallel workload split. In SLI, multiple GPUs share the rendering load, often alternating frames or splitting the screen. Here, the second GPU works exclusively on the output generated by the first GPU, acting as a dedicated post-processing co-processor rather than a parallel renderer.
This distinction matters because NVIDIA does not support this configuration as a feature. It is a community-created workaround that mirrors the functionality of Lossless Scaling, a third-party tool that adds frame generation to unsupported GPUs. The demonstration is a proof of concept for offloading neural rendering to a second card, not an official NVIDIA multi-GPU solution.
Dual-GPU DLSS 5 is a sequential offload of Neural Rendering to a second card, explicitly not SLI and not a parallel multi-GPU rendering configuration.
What Are the Risks or Concerns With DLSS 5?
The source article reports that DLSS 5 may be associated with higher-than-average power draw on high-powered RTX 50 Series cards, including the RTX 5090. This has raised concerns about the 12VHPWR connector, which has been reported to melt from power surges in multiple documented cases.
However, the article notes it remains unclear whether DLSS 5 is the direct cause. Cases of the 12VHPWR connector melting on RTX 5090 cards have been reported even in well-prepared setups, such as one owner who cut a side-panel opening for the cable and still experienced burnout. The modder's dual-GPU approach might mitigate this by shifting Neural Rendering off the primary GPU, potentially reducing its power load.
"It's still unclear if DLSS 5 is to blame for that scenario, and cases of the 12VHPWR power connector on RTX 5090s melting from power surges are bountiful at this point, even in 'best laid plan of mice and men' cases."
— Lowyat.NET, source article
DLSS 5's impact on RTX 5090 power draw remains unconfirmed, but the 12VHPWR melting risk is well-documented independently of DLSS 5.
Who Is This Dual-GPU DLSS 5 Setup For?
This setup is for advanced enthusiasts and modders who have two GeForce RTX 5060 Ti 16GB cards available and wish to offload Neural Rendering to a dedicated secondary GPU. It is not cost-efficient, as GPUs and memory modules still command a premium price, making the dual-card approach impractical for most users.
The modder's method is comparable to using Lossless Scaling, which targets users who want frame generation without official NVIDIA support. The dual-GPU demonstration is a technical proof of concept, not a recommended configuration for mainstream gamers, given the cost of acquiring two cards and the absence of official driver support.
This setup targets modding enthusiasts with two RTX 5060 Ti 16GB cards who prioritize offloading Neural Rendering over cost efficiency, despite its impracticality for typical users.
Common Questions
Can DLSS 5 run on two RTX 5060 Ti cards?
Yes. Developer Marcelo Guibout demonstrated DLSS 5 running on two GeForce RTX 5060 Ti 16GB cards in Cyberpunk 2077. One card renders, while the second handles Neural Rendering post-processing. This is a modder-created setup, not an official NVIDIA feature.
Is dual-GPU DLSS 5 the same as SLI?
No. Guibout explicitly states this is not SLI and involves no parallel workload splitting. The second GPU works on the output generated by the first card, forming a sequential pipeline rather than a multi-GPU parallel rendering configuration.
What are the risks of running DLSS 5 on RTX 50 Series cards?
Reports indicate the RTX 5090 may pull higher-than-average power with DLSS 5, potentially contributing to melted 12VHPWR connectors. However, the source notes it is still unclear if DLSS 5 is directly responsible, as connector melting has occurred independently in multiple cases.
Sources and Methodology
This article is based exclusively on the Lowyat.NET post titled "A Modder Has Gotten NVIDIA DLSS 5 To Run Across Two RTX 5060 Ti Cards," published at https://www.lowyat.net/2026/403616/a-modder-has-gotten-nvidia-dlss-5-to-run-across-two-rtx-5060-ti-cards/. The demonstration was shared by Marcelo Guibout via YouTube, referenced as the primary external source in the original article.
The source material references NVIDIA's official confirmation of DLSS 5 availability starting September 3, a prior Lowyat.NET report on RTX 40 Series multi-frame generation mods, and a separate report on RTX 5090 12VHPWR connector failures. All facts, names, and figures are preserved from the source material; no speculative data was added. This article was last updated on September 2026.