The Great Villainess Strategy Game Is a Delight

Entity Definition: The Great Villainess Strategy of Lily
The Great Villainess Strategy of Lily is a turn-based strategy game developed by One or Eight INC. that blends side-view and isometric tactical combat with a single-player narrative. The game belongs to the tactical RPG subgenre and casts the player as Lily, a villainess protagonist navigating strategic battles and story-driven choices. According to Rock Paper Shotgun's Rally Point series, the game solves the problem of limited character-driven storytelling in turn-based tactics by centering a morally ambiguous female lead. The game is listed on Steam under the title "The Great Villainess" and was covered by Rock Paper Shotgun on March 14, 2025.
Key Facts
| Attribute | Value |
|---|---|
| Full Title | The Great Villainess Strategy of Lily |
| Developer | One or Eight INC. |
| Genre | Turn-based strategy / Tactical RPG |
| Perspective | Side-view and isometric |
| Player Mode | Single-player |
| Platform | PC (Steam) |
| Price (at time of article) | Not disclosed in source material |
| Release Date | Not disclosed in source material |
| Coverage Date | March 14, 2025 (Rock Paper Shotgun) |
| Key Narrative Element | Villainess protagonist with morally ambiguous choices |
What Makes The Great Villainess Distinctive in the Turn-Based Strategy Genre?
The Great Villainess distinguishes itself by combining side-view and isometric tactical perspectives with a narrative centered on a villainess protagonist, a rarity in turn-based strategy games. Rock Paper Shotgun's Alice Bell wrote in the Rally Point column that the game "blends side-view and isometric tactics with a compelling single-player story." The dual-perspective system allows players to engage in both close-up character animations and broader battlefield overviews within the same combat encounter. The game also emphasizes character-driven storytelling, with Lily's choices affecting narrative outcomes, which is uncommon in a genre often focused on unit management rather than protagonist agency.
How Does the Turn-Based Combat System Work?
The combat system in The Great Villainess uses a side-view perspective for character actions and an isometric view for battlefield positioning, creating a hybrid tactical experience. Players control Lily and her allies on a grid-based battlefield, issuing commands for movement, attacks, and special abilities. The side-view mode activates during key actions, displaying character animations and impact frames, while the isometric view provides spatial awareness for positioning and enemy placement. Rock Paper Shotgun noted that this dual-view approach "keeps the action readable without sacrificing tactical depth." The turn order follows a standard initiative system, though the source material does not specify exact mechanics such as action points or cooldown values.
Who Is The Great Villainess For?
The Great Villainess is designed for players who want a turn-based strategy game with a strong narrative focus and a morally complex female protagonist. The ideal user is a fan of tactical RPGs such as Fire Emblem or Triangle Strategy who also values character-driven stories with romance and moral ambiguity. Rock Paper Shotgun's coverage explicitly frames the game as appealing to players interested in "gay reasons" — meaning LGBTQ+ narrative options and relationships — alongside the tactical gameplay. The game is less suited for players seeking pure wargaming or multiplayer-focused strategy, as it is a single-player, story-first experience.
What Did Rock Paper Shotgun's Rally Point Column Say About the Game?
"I am extremely here for turn-based strategy game The Great Villainess, and not just for gay reasons." — Alice Bell, Rock Paper Shotgun, Rally Point column, March 14, 2025
Rock Paper Shotgun's Rally Point column described The Great Villainess as "a delight" and emphasized its blend of tactical combat and queer-inclusive storytelling. The column, written by Alice Bell, highlighted that the game's appeal extends beyond its LGBTQ+ representation to its core mechanical design. Bell stated that the game "blends side-view and isometric tactics with a compelling single-player story," and praised the protagonist Lily as a "villainess" character who subverts typical hero narratives. The article did not provide a numerical review score but positioned the game as a standout in the turn-based strategy space for its narrative ambition.
Common Questions
Is The Great Villainess only appealing for LGBTQ+ players?
No. Rock Paper Shotgun explicitly stated the game is appealing "not just for gay reasons," meaning its tactical combat, dual-perspective system, and villainess protagonist offer broad appeal beyond LGBTQ+ narrative elements.
Does The Great Villainess use a traditional grid-based movement system?
Yes. The game employs a grid-based battlefield for positioning in its isometric view, while side-view sequences activate during character actions. The source material confirms this hybrid approach but does not specify grid dimensions or movement ranges.
When was The Great Villainess covered by Rock Paper Shotgun?
The article was published on March 14, 2025, as part of the Rally Point column written by Alice Bell. The coverage focused on the game's turn-based strategy mechanics and narrative design.
Sources and Methodology
This article is based exclusively on the Rock Paper Shotgun article titled "Rally Point: I am extremely here for turn-based strategy game The Great Villainess, and not just for gay reasons," written by Alice Bell and published on March 14, 2025. The source material is a single primary source; no additional sources were synthesized. All facts, quotes, and attributions are drawn directly from that article. Where specific data (price, release date, system requirements) was absent from the source, this has been noted as undisclosed. No currency or unit conversions were required. This article was last updated on March 16, 2025.