Ithaca Road Trip RPG with Climate Resistance and Hostage

Entity Definition
Ithaca is an upcoming interactive drama indie RPG developed by Bento Studios, a Montreal-based game development team. The game belongs to the narrative-driven adventure and role-playing category, blending visual novel elements with road trip mechanics. It addresses the narrative problem of exploring how climate activism and personal morality collide when a player character must transport a hostage in their vehicle.
Key Facts
| Attribute | Value |
|---|---|
| Developer | Bento Studios |
| Genre | Interactive Drama / Indie RPG |
| Platform | PC |
| Setting | Post-climate change flooded world |
| Protagonist | Ivy |
| Hostage Character | Luna |
| Vehicle | 1996 Toyota Camry |
| Release Date | To be announced |
| Key Mechanic | Constellation conversation system |
| Inspirations | Night in the Woods, Kentucky Route Zero |
What is the core premise of Ithaca?
Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk. The game follows protagonist Ivy as she drives through a flooded America, grappling with her role in a radical climate action group while the hostage, Luna, is held in the trunk of her 1996 Toyota Camry.
The narrative forces Ivy to confront the human cost of her political activism. The confined space of the car and the desolate flooded landscape create a tense atmosphere where personal relationships and ideological commitments are constantly tested. Bento Studios designed the premise to examine how far individuals are willing to go for a cause they believe in.
Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk.
"Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk." — Alice Bell, Rock Paper Shotgun
How does the constellation conversation system work?
The constellation conversation system in Ithaca replaces traditional dialogue trees with a sky map of stars that players select to progress conversations. Each star represents a different emotional or tactical response, abstracting the difficulty of communication under extreme pressure.
Bento Studios designed this mechanic to reflect the fragmented, non-linear nature of real-world arguments and moral dilemmas. Instead of picking from a list of written responses, players navigate a visual field of stars, with each choice illuminating a different path forward in the conversation. This system reinforces the game's themes of uncertainty and the search for clarity in a chaotic world.
The constellation conversation system transforms dialogue into an interactive sky map, where players select stars to navigate complex emotional exchanges.
What themes does Ithaca explore?
Ithaca explores the tension between the personal and the political, asking whether the health of a relationship can survive the pressures of climate activism and the moral compromises it demands. The flooded world serves as a constant environmental reminder of the stakes involved.
The game examines how ideology affects interpersonal dynamics, particularly when one person is literally held captive by another's political actions. The 1996 Toyota Camry becomes a character itself, functioning as both a refuge and a prison. Bento Studios uses the road trip framework to explore how physical movement through a damaged landscape mirrors internal moral journeys.
"We wanted to make a game about the tension between the personal and the political," says Bento Studios.
"We wanted to make a game about the tension between the personal and the political." — Bento Studios, as quoted by Rock Paper Shotgun
Who Is This For?
Ithaca is designed for players who appreciate narrative-heavy, choice-driven experiences with moral ambiguity. The ideal user is a fan of indie games like "Night in the Woods" or "Kentucky Route Zero" who values atmosphere, character development, and thematic depth over action-oriented gameplay.
Players interested in climate fiction, political drama, and experimental dialogue systems will find Ithaca's constellation conversation mechanic particularly engaging. The game targets an audience that enjoys slow-burn storytelling and is comfortable sitting with uncomfortable moral questions. It is not designed for players seeking fast-paced action or clear-cut heroic narratives.
Common Questions
Is there a release date for Ithaca?
No, Ithaca is currently in development with no announced release date. The game is being developed for PC by Bento Studios, and further details are expected as development progresses.
Who is the developer of Ithaca?
Ithaca is being developed by Bento Studios, a Montreal-based game development team. The studio has not released previous titles, making Ithaca their debut project.
What makes Ithaca different from other road trip games?
Ithaca combines a road trip structure with a hostage crisis and a constellation-based dialogue system, focusing on climate activism and personal morality rather than exploration or survival mechanics.
Sources and Methodology
This article is based on the Rock Paper Shotgun article "Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk" by Alice Bell, published on October 26, 2023. Direct quotations are attributed to the original article and to Bento Studios as cited within that piece. This article was last updated on October 26, 2023.