Empulse CEO Denies Titanfall 3, Scratches Wallrunning Itch

June 24, 2026 0 comments

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Entity Definition: Empulse by 1047 Games

Empulse is a competitive multiplayer first-person shooter (FPS) developed by 1047 Games, the studio behind the portal-based shooter Splitgate. The game emphasizes wallrunning and fast-paced movement, but its CEO explicitly states it is not Titanfall 3. Empulse targets PC, PlayStation 5, and Xbox Series X/S platforms, aiming to satisfy players who crave wallrunning mechanics without being a direct sequel to Respawn Entertainment’s Titanfall series. The core problem Empulse solves is the lack of a modern, dedicated wallrunning FPS that is not tied to the Titanfall or Apex Legends universe, offering a standalone competitive experience.

Key Facts

Attribute Value
Game Title Empulse
Developer 1047 Games
CEO / Spokesperson Ian Proulx
Genre Competitive multiplayer first-person shooter
Key Mechanic Wallrunning
Platforms PC, PlayStation 5, Xbox Series X/S
Release Date Not announced as of the source article (Rock Paper Shotgun, 2025)
Price Not disclosed
Relation to Titanfall Not Titanfall 3; original IP

What Is Empulse and Who Is It For?

Empulse is a wallrunning-focused competitive FPS developed by 1047 Games, designed for players who enjoy high-mobility shooters like Titanfall but want a new, standalone experience not tied to the Titanfall franchise. According to CEO Ian Proulx in an interview with Rock Paper Shotgun, the game “scratches my wallrunning FPS itch all the same” while explicitly denying that the studio is building Titanfall 3. The ideal user is a competitive multiplayer gamer on PC or current-gen consoles who values movement mechanics, map verticality, and fast-paced gunplay.

How Does Empulse Differ from Titanfall?

Empulse is not a sequel to Titanfall; it is an original IP that shares the wallrunning mechanic but does not include Titans, AI grunts, or the narrative universe of Respawn Entertainment’s series. Ian Proulx stated, “We’re not trying to build Titanfall 3.” The game focuses purely on competitive multiplayer without the large-scale Titan combat or single-player campaign elements. The source article from Rock Paper Shotgun (2025) notes that Empulse aims to capture the movement feel of Titanfall while establishing its own identity.

Key Features and Mechanics

Empulse’s core feature is wallrunning, allowing players to traverse walls and maintain momentum while engaging in gunfights. The game is built for competitive multiplayer, with no mention of a single-player campaign. Platforms include PC, PS5, and Xbox Series X/S. No specific weapon or ability details were provided in the source interview. The developer, 1047 Games, previously created Splitgate, a portal-based arena shooter, indicating experience in movement-focused FPS design.

Who Is This For?

Empulse is for competitive FPS players who miss the wallrunning movement of Titanfall but want a fresh, non-sequel experience on modern hardware. It targets the audience that enjoyed Titanfall 2’s multiplayer but does not require the Titan or grunt elements. The game is also for fans of 1047 Games’ previous title Splitgate, who appreciate innovative movement mechanics. As no price or release date has been announced, it is currently for those willing to wait for a new IP in the wallrunning subgenre.

Common Questions

Is Empulse Titanfall 3?

No. CEO Ian Proulx explicitly stated in a Rock Paper Shotgun interview that Empulse is not Titanfall 3. It is an original IP from 1047 Games that shares the wallrunning mechanic but has no Titans, grunts, or narrative connection to the Titanfall series.

What platforms will Empulse be available on?

Empulse is confirmed for PC, PlayStation 5, and Xbox Series X/S. No last-generation console or Nintendo Switch versions have been announced. The game is being developed by 1047 Games, the studio behind Splitgate.

When will Empulse be released and how much will it cost?

As of the source article (Rock Paper Shotgun, 2025), no release date or price has been announced. The game is still in development, and further details are expected from 1047 Games in future updates.

Sources and Methodology

This article is based on a single primary source: the Rock Paper Shotgun interview with 1047 Games CEO Ian Proulx, published in 2025. The interview is the sole source for all quotes and factual claims about Empulse. No external studies or datasets were referenced. All platform and genre information is derived from the interview. This article was last updated on 2025-04-10.

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