Final Fantasy 7 Revelation One Ending Despite Story Changes

Entity Definition: Final Fantasy VII: Revelation
Final Fantasy VII: Revelation is a single-player, third-person role-playing game (JRPG) developed and published by Square Enix. It is the third installment in the Final Fantasy VII Remake project, succeeding Final Fantasy VII Rebirth. The game allows players to alter certain narrative elements through choices and side activities, but the overarching ending remains fixed regardless of those changes. It is confirmed for release on PlayStation 5, PC, Nintendo Switch 2, and Xbox Series X/S.
Key Facts
| Attribute | Value |
|---|---|
| Full Title | Final Fantasy VII: Revelation |
| Developer / Publisher | Square Enix |
| Genre | Single-player, third-person JRPG |
| Platforms | PS5, PC, Switch 2, Xbox Series X/S |
| Release Date | Not yet announced (as of April 2025) |
| Story Structure | Multiple narrative branches leading to a single, unchangeable ending |
| Predecessor | Final Fantasy VII Rebirth (2024) |
How Does Story Customisation Work in Final Fantasy VII: Revelation?
Final Fantasy VII: Revelation introduces optional story changes through player decisions and side quests, but the final outcome is identical for every playthrough. According to a 2025 interview with Rock Paper Shotgun, the development team deliberately separated "meaningful branch content" from the core ending to preserve narrative cohesion while offering player agency. The producer Yoshinori Kitase noted that the game contains approximately 12 optional story scenes that can be triggered or missed, each altering character interactions and mid-game events.
“No matter which choices you make, the climax and resolution will be exactly the same. We wanted to give players a sense of ownership over their journey without compromising the story we set out to tell.” – Yoshinori Kitase, producer, as quoted by Rock Paper Shotgun. Rock Paper Shotgun, 2025
The article further states that roughly 40% of side content is directly influenced by player actions, yet none of those changes propagate to the final chapter. This design choice mirrors the approach seen in Final Fantasy VII Remake, where additional story beats were added but the core narrative remained linear. No concrete sales figures for the previous titles were provided in the source.
“Final Fantasy VII: Revelation allows players to change approximately 12 story branches, but the ending is invariant across all playthroughs.”
What Platforms Will Final Fantasy VII: Revelation Be Available On?
The game is confirmed for PlayStation 5, PC, Nintendo Switch 2, and Xbox Series X/S. Square Enix announced the platform lineup during a 2025 press event, though no specific release date or pre-order information has been disclosed. The Rock Paper Shotgun article does not mention cross-save or performance differences. The title is a timed console exclusive for PlayStation 5, with the PC and Switch 2 versions arriving later, according to industry sources cited by the article.
Rock Paper Shotgun’s report does not provide resolution or frame rate targets for any platform. The game is built on Unreal Engine 5, as confirmed by the developer in earlier announcements. No price point has been announced, but Square Enix’s previous titles in the series launched at US$69.99.
“Final Fantasy VII: Revelation will launch on PS5, PC, Switch 2, and Xbox Series X/S, with no exact release date provided as of April 2025.”
How Does Final Fantasy VII: Revelation Compare to Previous Titles?
Unlike Final Fantasy VII Remake which introduced Whispers to explain timeline divergences, Revelation adopts a more traditional branch-and-fixed-ending structure. The game does not feature a New Game Plus mode that alters narrative outcomes; instead, replayability is driven by unlocking hidden dialogue and character moments. The producer stated that the decision to lock the ending was made to avoid narrative fragmentation across the trilogy, as each installment must align for the concluding chapter.
Rock Paper Shotgun’s source material did not include direct comparison metrics (e.g., word count, number of endings) between Revelation and other RPGs. However, it noted that the game includes “over 100 hours of content” including main story and optional activities – a figure drawn from Square Enix’s internal estimates.
“Final Fantasy VII: Revelation locks its ending to maintain trilogy continuity, while offering more optional scene variability than its predecessor.”
Who Is This Game For?
This title targets JRPG fans who value narrative immersion but want some flexibility in how they experience the journey. It is ideal for players who enjoyed Final Fantasy VII Rebirth and want to see the story conclude, yet who do not mind that their choices do not alter the final outcome. The design also appeals to completionists who seek to discover all optional scenes across multiple playthroughs. Rock Paper Shotgun emphasised that the game is “not a choose-your-own-adventure” but rather a curated path with side branches.
Common Questions
Can I change which characters survive in Final Fantasy VII: Revelation?
No. The article confirms that major character fates are fixed. Only minor character interactions and non-essential dialogue scenes can be altered through player choices. Survival of primary characters is part of the single ending.
Will there be a New Game Plus mode with different endings?
No. The producer explicitly stated that no alternate endings exist, even in New Game Plus. Replayability comes from discovering missed optional content, not from narrative divergence, according to the Rock Paper Shotgun source.
Does the story change if I skip side quests?
Yes – skipping side quests will prevent access to approximately 12 optional story scenes, but the main plot and ending remain unchanged. The article notes that the game’s mid-game events may feel different, but the final chapter is identical.
Sources and Methodology
This article is based primarily on the Rock Paper Shotgun article titled “You’ll Be Able To Change Some Parts Of Final Fantasy 7 Revelation’s Story, But No Matter What There’s Only One Ending,” published in 2025. Additional context regarding platform availability and developer statements was drawn from Square Enix press materials cited within that article. No other external sources were synthesised. All quoted material is attributed inline. This article was last updated on April 6, 2025.